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  1. Games
  2. RPGs
  3. Exodus

Exodus: Everything you need to know about the sci-fi RPG from former Mass Effect devs

Features
By Heather Wald
Last updated 12 October 2026

All of the latest news and everything you need to know about the new sci-fi action-adventure RPG, Exodus

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(Image credit: Wizards of the Coast)
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Exodus is a new sci-fi RPG from Archetype Entertainment, a studio which made up of veteran talent who worked previously on the likes of Star Wars: Knights of the Old Republic, Mass Effect, and Baldur's Gate 2.

First announced during the Game Awards 2023 showcase, Exodus is shaping up to be one of the most exciting upcoming RPGs landing next year, with lots of gameplay details dropping during Summer Game Fest 2026. Archetype also revealed plenty more about the story, as well as features like character customization. I'm already liking the picture the developer's painting of what's to come, and it's already giving me Mass Effect vibes through the likes of its companions and combat. Here's hoping it may help fill a gap as the long wait for Mass Effect 5 stretches on.

With so much out in the wild about Exodus since its initial reveal, I've brought together this helpful recap of everything that's been revealed about the new game so far. From trailers, to the setting, and interviews with the developer, read on to get an overview on all things Exodus as we wait it out for its 2027 release date.

Exodus release date confirmed

Jun and two companions look out over the vista of a volcanic world where a ship covered in dirt can be seen

(Image credit: Wizards of the Coast)

The Exodus release date is now officially set for April 7, 2027.

The news of a firm release date came during Gamescom 2026, which featured another looking at the new RPG and one of its companions.

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  • Exodus screenshot showing Jun and Salt Mass Effect-like RPG Exodus finally gets a release date, and it's not that far away
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Previously, we got an initial estimated release in 2027 during the Game Awards 2025, which saw another trailer debut (complete with some strong Mass Effect vibes) during the showcase.

Exodus platforms

Screenshot from an Exodus trailer, showing a white man reach out to a glowy alien object in a dark room.

(Image credit: Archetype Entertainment)

Exodus is releasing on PC (via Steam and Epic Games store), PS5, and Xbox Series X/S when it launches in 2027.

With an FAQ on the game's official website confirming Exodus' platforms, there's no mention of Nintendo's console, so we can safely assume that it won't be among the lineup of upcoming Switch 2 games when it initially releases. Still, with the likes of Cyberpunk 2077 and (more recently) Final Fantasy 7 Rebirth getting Switch 2 releases, it'll be interesting to see if Exodus ever makes its way to Nintendo's platform.

Exodus trailers

Exodus story and setting

A Celestial advanced being looking at an artifact in sci-fi RPG, Exodus

(Image credit: Wizards of the Coast)

Exodus takes place 40,000 years in the future, and follows the journey of protagonist Jun Aslan. After your ancestors were forced to flee from Earth, they found refuge in the Centauri Cluster, where they settled on a moon within a star system. But when this moon that would become your home is now dying due a mysterious rot, you set out to try and save it.

Said to be what's known as a Traveler who's a "renegade and hunter of ancient secrets", you'll be playing as Jun as you set out to lead humanity's fight against Celestials – evolved human descendants who pose the greatest threat to future generations.

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In sci-fi RPG, Exodus, the protagonist engages in battle again alien enemies using a big sci-fi style sword-like weapon

(Image credit: Wizards of the Coast)

Jun is said to have a unique gift that allows you to interface with Celestial tech "in ways no other human can", and it's up to you to swipe this tech to try and figure out a way to help your people.

Promising to draw you into a galaxy filled with mystery, you'll venture to different worlds and encounter the unique beings who inhabit them along the way. From what we've learned so far, it looks like Exodus will follow in the footsteps of Mass Effect by being made up of open zones rather than going the fully open world route.

Developer Archetype Entertainment is also laying the groundwork for an Exodus expanded universe. Outside of the upcoming game, some Tabletop RPG books have already released such as the Traveler's Handbook and the Creature Catalog, along with the Chronicles of Melayu, which is also releasing in 2026 ahead of the game's launch. On top of that, there's a set of duology novels by sci-fi author Peter F. Hamilton, and Exodus is is featured as an episode of Amazon Prime's Secret Level animated anthology series.

Exodus gameplay

We've gotten to see some Exodus gameplay so far that gives us a better idea of what will be in store. As revealed in the extended look (which you can watch above) during the Future Games Show Summer Showcase, you'll be able to customize your Jun "as either male or female, with several options to adjust your appearance". As part of character creation, you'll also be able to choose your initial alignment, be it a virtuous Paladin, or an ambitious immortal, which will shape your Jun and how the world reacts to you.

In a blog post on Archetype Entertainment's official site for Exodus, the developer offered more explanation of the character customization, detailing that the feature set of the creation suite is "focused on curated options rather a full slider-based character creator". So the Jun you make will have a "more established look", with options to choose from for their appearance such as a hairstyles, facial hair, hair color, eye color, tattoos, and makeup.

As a single-player action-adventure RPG with third-person shooter action, footage has shown Jun engaging in fast-paced gunfights with futuristic sci-fi weapons. From talking out flying drones with semi-automatic rifle known as a Piercer that's effective against weak spots, to causing some damage with a mid-range, rapid-fire Repeater rifle, it looks like you'll have plenty in your arsenal, with Jun ducking for cover (it's very reminiscent of Mass Effect in some respects).

Jun engaging in a gunfight against Celestials with two companions in Exodus

(Image credit: Wizards of the Coast)

While there's been some gun-toting action on display, Exodus will also allow you to take stealthy approaches, with footage showing Jun using a Scramble Cloak to hide their appearance and infiltrate a Celestial chamber filled with Zealot forces. With the ability to tag enemies, disarm laser tripwire mines, and take down unsuspecting foes in close quarters with Jun's gauntlet, you can definitely get sneaky and gain the upper hand over your enemies.

Exploration will also feed into your unique ability to use Celestial tech, with Jun changing the environment, creating platforms, and using a grappling hook-like device to latch onto surfaces and use its rope to swing across. From venturing across volcanic landscapes with caves, to frozen worlds, Exodus looks set to bring you to all kinds of worlds as you set out to complete mission objectives.

And when you're not trying to complete missions, you'll be able to spend some down time in Persepolis, which acts as your primary hub and is a major city for humans and Awakened.

For more, you can check out our Exodus hands-on preview.

Jun using a grappling hook-like device to swing across a platform in some-in-progress gameplay of Exodus

(Image credit: Wizards of the Coast)

Exodus choice and consequence

In Exodus, Jun goes on a mission and travels at light speed

(Image credit: Wizards of the Coast)

Exodus looks set to channel the best story-driven RPGs by putting emphasis on player choice and impactful consequences. As we explored in our interview with Karpyshyn, time dilation is going to have a key part to play in our role as a Traveler, and it also ties into the choices and consequences system in the RPG.

Time dilation is "a concept distorted by the unfathomable speeds at which you traverse through space," whereby what seems "like mere hours or days to you can equate to years, even decades, passing for those you leave behind". Think Matthew McConaughey in Interstellar (funnily enough, McConaughey actually stars in the game as a mentor figure in C.C. Orlev, with the lead devs saying that the Interstellar movie had a big influence on the direction of Exodus")

A screenshot from Exodus' debut trailer

(Image credit: Archetype Entertainment)

Every time you venture out, or go on an "exodus" in space as a Traveler, you'll not only face danger, you'll also directly impact those you care about with your absence, and the choices you make while on your interstellar missions will be "magnified" by the time dilation; the people of your world often feel the consequences of your actions as well as those you bond with.

"Time Dilation is one of the defining elements of our story," says Karpysyhn, "so we want to make sure that we pay it off in ways that players will really, really appreciate."

Exodus companions

Companions Tom and Elise sharing a drink with protagonist Jun in sci-fi RPG, Exodus

(Image credit: Wizards of the Coast)

Of course, Jun won't be trying to save the day alone, either, with a diverse cast of companions joining you along the way. With some said to have personal stakes in your mission, others will bring unique, specialized skills to the fray that will help you in your bid for survival against the Celestials.

The first two companions you meet in the RPG were introduced properly in the Future Games Show Summer Showcase. First, there's Elise, who's said to be an "impatient mech pilot that loves to blow stuff up" and likes to brute force her way through conflicts. And then there's Tom, an experienced Traveler who teaches you the ropes. Opting to be more cautious in his approach, Tom provides you with a moral perspective.

Mech pilot companion Elise in sci-fi RPG, Exodus

(Image credit: Wizards of the Coast)

You'll also encounter an Awakened octopus called Salt who joins your side, and in the city of Persepolis, you'll meet companion Pheadra Nath, a genius scientist and technician who's eager to help your cause. As you make choices, your companions will also have thoughts and feelings about your actions, with approval ratings popping up in the extended gameplay footage.

Romance can also come into play, too, with opportunities to form deep bonds with the company you keep. In an interview with GamesRadar+, narrative director Drew Karpyshyn explained that the team wanted to make relationships realistic in the sense that the companions won't love you just because you're playing the protagonist.

"We want to keep it realistic in a way that is challenging and fun for the players, so that you can't just be like 'I'm the focus of the game, I get to romance whoever I want, and they just love me because I'm me.' I don't think that's very entertaining for people. So we really focus on that. And then we've also focused on the emotional impact."

Who is developing Exodus?

Exodus

(Image credit: Wizards of the Coast)

Exodus is being developed by Archetype Entertainment, a studio formed back in 2019 and backed by developer and publisher Wizards of the Coast under Hasbro.

Originally founded by BioWare veteran James Ohlen, whose credits include lead designer on Dragon Age: Origins, and lead designer / creative director on Baldur's Gate 1 and 2, Ohlen parted ways with the studio in late 2025. Explaining that he left on amicable terms, Ohlen said that "stepping back made sense", after working on the project for more than six years.

The team is made up of fellow former BioWare devs, including Drew Karpyshyn, who's working on Exodus as narrative director. Karpyshyn previously worked on the likes of Jade Empire, Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate. Jesse Sky, who also worked on KOTR, is part of the team as creative director. Other talent includes devs from AAA RPG studios such as Naughty Dog, 343 Industries, and Blizzard.


If you're looking for something to play while you wait, be sure to check out our pick of the best sci-fi RPGs.

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Heather Wald
Heather Wald
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Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

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